AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games Performance on Unified Platform in Switzerland Q2 2022
Explore the performance trends of the top 5 hybridcasual games in Switzerland during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top hybridcasual games in Switzerland exhibited various trends in their performance metrics. Here’s a detailed look at the weekly downloads, revenue, and active users for these games.
Rush Royale: Tower Defense TD from MY.GAMES B.V. saw a fluctuating trend in weekly revenue, peaking at around $22.6K in late April before experiencing a dip and ending the quarter at approximately $19.8K. Weekly downloads for the game started strong at over 1.1K in late March, gradually declining to around 915 by the end of June. The game maintained a steady number of weekly active users, peaking at 11.7K in early May and ending the quarter with about 10.1K.
Zen Match - Relaxing Puzzle by Moon Active showed consistent weekly revenue, with a notable peak at approximately $18.5K in the final week of June. Weekly downloads varied, reaching a high of about 4.4K in mid-April and then experiencing a decline, ending the quarter at around 2K. The game’s weekly active users showed a gradual decline from 25.5K in early April to approximately 20.2K by the end of June.
Kingdom Guard: Tower Defense TD from TAP4FUN (HONGKONG) LIMITED had a mixed performance with weekly revenue peaking at around $20.3K in the final week of June. Weekly downloads showed a downward trend, starting at over 1K in late April and dropping to about 621 by the end of June. The weekly active users saw minor fluctuations, peaking at nearly 2K in late April and ending the quarter with approximately 1.7K.
Stumble Guys by Scopely, Inc. exhibited significant growth in all metrics. Weekly revenue surged dramatically, reaching approximately $37K in the last week of June. Weekly downloads followed a similar trend, starting at around 6K in late March and soaring to over 30.8K by the end of June. The game also saw a substantial increase in weekly active users, climbing from 34.3K in late March to an impressive 151.1K by the end of June.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd showed a steady performance in weekly revenue, peaking at around $12.6K in early June. Weekly downloads fluctuated slightly, peaking at about 2.7K in late May and ending the quarter at approximately 1.5K. The weekly active users for the game showed minor fluctuations, peaking at about 5.3K in early June and ending the quarter with around 4K.
These insights highlight the diverse performance trends of the top hybridcasual games in Switzerland during Q2 2022. For more detailed insights and data, visit Sensor Tower.